The controversial Dragon Ball GT series sparked a lot of debate amongst fans, whether it was canon or not. With the introduction of Dragon Ball Super, that argument has long been settled and GT has finally been declared non-canon. However, there are many reasons why GT is still considered to be better than Super in the long run.
5 Reasons why Dragon Ball GT is better than Dragon Ball Super
One of the major problems that Dragon Ball Super faced was its sub-par animation and choreography. Although this problem was solved during the future Trunks saga, some of the most important events were riddled with bad-animation and action sequences. Characters often looked entirely different between shots and combat scenes were outright boring.
Dragon Ball GT despite being made in the late 90s, had a decent animation quality that remained consistent throughout the series run. If only DBS could have put in the same amount of dedication and hard work to improve its animation quality.
In terms of Character development, Dragon Ball GT outdoes Super by a large margin. There are several episodes in GT where we get to see how the different characters in the series have matured and developed. Vegeta becomes a caring father who has grown up to become fond of earth, in one episode he even takes his daughter shopping. Trunks became president of his family company as he struggles to deal with day to day situations. These little peeks were enough to show viewers how much the characters had changed.
In DBS you hardly get to see this, most of the characters are just the same as they were in DBZ. Even those characters that made a comeback like Frieza or Android 17 were hardly any different than their past selves.
Dragon Ball GT had better Villains
The Dragon Ball franchise has always been renowned for its villains and high stakes. The series has helped produce some of anime’s most infamous villains. If you look back at Super, you will notice that it lacks the very thing that made the anime popular. Throughout the series, there were only two proper villains, Zamasu and Goku Black and even they merged into one. Frieza and Beerus were never a threat and the fighters appearing in the Tournament were just opponents, not villains with evil motives.
Dragon Ball GT, on the other hand, had some of the best villains that had some proper evil intentions. Baby, the shadow dragons, Super android 17 were all amazing villains with a lot of creativity behind them. The tension during their battles was something that was really unlike DBS.
Dragon Ball Super has TOO many transformations, almost every arc in the series introduces fans to a new transformation without giving any proper limelight to previous forms. It’s as if the progression of characters is totally dependent on finding higher levels of transformations. Even in Dragon Ball Z, the character improved due to their battles and training.
Dragon Ball GT on the other hand only introduced one transformation, SSJ4, which even to this day is the most well-received Super Saiyan form. The entire premise of the show builds around Goku getting back his tail to unlock the mighty form. In the end, quality is always better than quantity.
Better use of Callbacks and established lore
The biggest difference between GT and Super is the way in which the two expand the overall lore of the Dragon Ball Universe. Dragon Ball Super went for the casual “here’s something we forgot to mention before” route whereas GT opted to bring back some pre-established lore and build upon it. GT brought back things like Saiyan tails, Great ape transformations, etc., whereas Super randomly introduced God Ki and other mythology that was never heard of before.